martes, 5 de septiembre de 2017

Custom Clothing!

Instantiating a clothing prefab at runtime near a character will position and parent it automatically, auto-setup a Match Skeleton script, and remove triangles of the base model when needed.

Also deleting clothes will restore the base model's triangles that are now visible.

lunes, 7 de agosto de 2017

Character Triangle Remover

Remove Triangles Script

In order to have customizable clothing, I need to be able to hide underlying parts of the base model. I thought of two options. To separate base characters in parts that I can hide, messing up the shading, adding more draw-calls and being constrained by whatever divisions I choose, as I can't constantly re-chop the character ... Or, make a script that can remove parts of the mesh on the fly. Being able to tweak if needed, and having no seams on the mesh messing up the normal map. Which is a little more work, but ultimately more reasonable.

After this I can move on to populating Cartoon Heroes pack with a variety of customizable clothes.

sábado, 15 de julio de 2017

Jungle Animals Character Pack Approved!

Jungle Animals character pack recently approved.

Four characters of the same style as "Animal Friends" pack.

Click on image to go to Asset Store's page.