Everything related to game development. 3D Characters & Animation Asset Store assets announcements, and much more! contact info: dogzerx@hotmail.com
viernes, 27 de octubre de 2017
viernes, 6 de octubre de 2017
sábado, 23 de septiembre de 2017
viernes, 15 de septiembre de 2017
miércoles, 6 de septiembre de 2017
martes, 5 de septiembre de 2017
Custom Clothing!
Instantiating a clothing prefab at runtime near a character will position and parent it automatically, auto-setup a Match Skeleton script, and remove triangles of the base model when needed.
Also deleting clothes will restore the base model's triangles that are now visible.
lunes, 28 de agosto de 2017
martes, 22 de agosto de 2017
lunes, 7 de agosto de 2017
Character Triangle Remover
Remove Triangles Script
In order to have customizable clothing, I need to be able to hide underlying parts of the base model. I thought of two options. To separate base characters in parts that I can hide, messing up the shading, adding more draw-calls and being constrained by whatever divisions I choose, as I can't constantly re-chop the character ... Or, make a script that can remove parts of the mesh on the fly. Being able to tweak if needed, and having no seams on the mesh messing up the normal map. Which is a little more work, but ultimately more reasonable.
After this I can move on to populating Cartoon Heroes pack with a variety of customizable clothes.
jueves, 27 de julio de 2017
miércoles, 26 de julio de 2017
lunes, 24 de julio de 2017
sábado, 15 de julio de 2017
Jungle Animals Character Pack Approved!
jueves, 13 de julio de 2017
jueves, 6 de julio de 2017
lunes, 3 de julio de 2017
miércoles, 28 de junio de 2017
Starting a new character for "Cartoon Heros" character collection
Base female model:
Just the base female model. Most likely will do the same as the male character.
Base Model → Basic Clothing → Removable Armor
lunes, 26 de junio de 2017
domingo, 25 de junio de 2017
martes, 20 de junio de 2017
viernes, 16 de junio de 2017
jueves, 15 de junio de 2017
miércoles, 14 de junio de 2017
lunes, 12 de junio de 2017
martes, 6 de junio de 2017
viernes, 26 de mayo de 2017
lunes, 8 de mayo de 2017
viernes, 5 de mayo de 2017
miércoles, 5 de abril de 2017
martes, 4 de abril de 2017
domingo, 5 de marzo de 2017
viernes, 24 de febrero de 2017
Walk, Run, Sprint
Ideal velocity to match feet to the ground, (avoid feet sliding)
Walk = 1.5 m/s
Run = 4 m/s
Sprint = 7 m/s
Assumes that scale is (1,1,1) and play speed is 1.0
jueves, 16 de febrero de 2017
viernes, 10 de febrero de 2017
New Character Coming Soon!
Working on a new character. Going for full face functionality like animal friends, though it's more on the Anime side.
miércoles, 1 de febrero de 2017
miércoles, 25 de enero de 2017
Contact me!
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